List of Tools

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These tools exist to help deconstruct the game and its assets, and to make plugin creation easier.


  • Runtime Unity Editor - Scene explorer, useful for deconstructing the game as it's running
  • Unity Explorer - A more performant editor that allows analysis of scenes
  • BepInEx.Debug - A utility package containing plugins that:
    • Reload scripts
    • Logs plugin load time
    • Logs all method calls
    • Makes exceptions more easily readable

External programs

  • dnSpy - A program for analyzing .NET DLLs, no longer officially maintained.
  • ILSpy - Like dnSpy, but actively maintained. Also provides decompilation to different C# versions.